
Working on Wonderland #1: Weirder World
With our new blog, we’re excited to give you updates on what we’ve been working on!
Since the demo update back in July that added controller support, we’ve been adding content for the full release. We can’t show everything, but here’s a sneak preview of some of what you can expect to see…
Upgrade your items
In a run, you can encounter a new reward type that allows you to upgrade your items. Upgrading an item will increase it’s rank and double its effectiveness.
With each appearance of the menu, you’ll have three chances to win the upgrade. Rarer items will have a lower chance to upgrade, but their upgrades will be more impactful. If an item fails to upgrade, it’ll be more likely to upgrade for every next try.

Not representative of final content
With this new feature comes a rarity tier above Bizzare—Paradoxial. You’ll have to be especially lucky to attain one of these.

Biomes
There is more to Wonderland than the garden. One of the biggest efforts we’ve been throwing ourselves at is expanding on where Alice can explore.
After defeating Gin and Rummy in the full release, you will be able to see new areas of Wonderland. New environments, enemies, music, and bosses are all in the works. Expect to see more previews in future updates!
More abilities
Across the demo and full game, abilities make up the core of your build. The two icons below represent some new ones. Among the development team and with our playtesters, these two have becomes fast favorites.

Any guesses on what they do?
Don’t worry that this is all we’ve made. There are more surprises waiting for you in the full game. If you haven’t already, be sure to wishlist Malice in Wonderland on Steam!
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